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This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Church / Cathedral Environment with 169 Unique Meshes. This includes all showcased assets, high-quality assets with a good level of detail, and assets optimized for Game-Ready Projects.If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
Technical details:
Features:
- 169 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, up to 4 LOD for Complex assets
Average Poly Count: around 1K up to 76K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props:Confessionary, Chruch Benches, Wooden Chairs, Statues, Organs, Candles, Glass Chandeliers, Tables etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Beams, Columns, Floors, Ceiling, Ceiling Dom, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 169 Unique Meshes
Number of Materials: 57
Number of Textures: 131
Supported Development Platforms: All Platforms
REVIEWS & COMMENTS
accuracy, and usability.
