Here is our 7 months of hardworking as Leartes Team , 1950s NYC Environment Megapack with over 1150 Unique Meshes , a lot of merged meshes for easy use , Merged Building Parts for less Drawcalls in scene , we did our best for optimization since the Project is huge and there are a lot of Assets.
We have created renders by camera angles and additional Set Dressing + Lighting for each camera angles ,we include those Set Dressing and Lightings for camera angles in Sub-Levels , We also have Base Lighting and Base Directional Light in Sublevel for Showcase Map , if you will have any questions on how to use it you can get fast support via discord.
Pack includes Building Parts , 10 Vehicles (3 Cars , 1 Limo , 1 F1 Car ,1 Pickup , 1 Tram , 2 Bikes , 1 Motorbike ) , and Sets of each types of props (like Benches set , Lights set , Billboards Set and much more ) , Building Parts are customizable so you can create your own building easily by combining different Building Parts has tileable material options. And there are 5 Characters in the pack.
We have cubemaps on windows , so windows are looking like they have 3D interiors.
We have 5 Rigged Characters
Promotion: If you buy this package, you can get the 1970 NYC Environment for free!
(We Reduced Texture sizes for this project because it wasn't within the upload limit, you can open a ticket to get the higher resolution textures and we can mail you)
If you need assistance about the URP version, please reach us to get a guide on that version. Thank you.
For all your technical support needs, suggestions, promotional requests please create a ticket.
Features:
AAA Quality / All in one MegapackFully Modular Buildings / RoadsOver 1150 Unique Meshes3 Different Interiors (Barber , Bakery , Car Wash )11 Vehicles / 7 of them are Rigged5 Rigged Characters set in 1950s New York. ( Compatible with Unreal Mannequin Skeleton )Sets of Each Prop types (Benches / Characters / Modular bridges / Signs / Billboards and much more )3D Interior CubemapsVertex Paint for Dirt in Buildings.Buildings / Vehicles / Props and moreBig Attention to details
Number of Unique Meshes: 1167
Collision: Yes
LODs: Yes up to 4
Number of Materials and Material Instances: 410
Number of Textures: 874
Texture Resolutions: 1K , 2K
Average Poly Count: around 2K up to 75K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Buildings, Billboards, Cars, Tram, Characters, Benches, Traffic-Street Lights,
Terrain, Trees, Rocks, Bushes, Air Conditioner, Fencing, Trash Bag, etc.. [Resolution 1024x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Ceilings, Roofs, Floors, Stairs, Windows, Structures etc. [Resolution 1024x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms:Windows: YesMac: Yes
Render Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.HDRP and URP pipelines are using LIT material but Built-In pipeline is using Unlit material.