Atari VCS set

Atari VCS set 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Atari VCS — Retro Style Meets Modern PowerThe

Atari VCS is more than just a gaming console — it’s a hybrid multimedia center that blends the spirit of the past with the possibilities of modern technology. Inspired by the legendary Atari 2600, the VCS offers a unique experience for gamers and digital retro enthusiasts alike.

The console features a distinct retro-inspired design with modern touches: smooth lines, a textured front panel, and signature wood-style accents give it a striking visual identity. The Atari VCS fits seamlessly into any space — from high-tech setups to industrial lofts — serving as both a device and a design statement.

The Atari VCS isn’t just a console; it’s a bridge between generations. It delivers the rich nostalgia of retro gaming, the functionality of today’s tech, and a timeless look that honors the past without falling behind. If you value the aesthetics of yesterday and the capabilities of today, the VCS is a perfect choice.

Ready for production with hi-detail Atari VCS gaming set.

Realistic model modeled to real-world scale (mm)

All materials, groups and objects are properly named scene includes only the model with V-ray materials

High quality polygonal model, correctly scaled for an accurate representation of the original object. Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.)

All colors can be easily modified.Model is fully textured with all materials applied.

3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.

No part-name confusion when importing several models into a scene.

No cleaning up necessary—just drop your models into the scene and start rendering.

The FBX and OBJ files need to have the subdivision modifier applied after importing into your program.

DarkStudio
DarkStudio2025-05-14 08:40:40 UTC
Nice work
Item rating
0 0
Atari VCS set
$30.00
 
Royalty Free No Ai License 
Atari VCS set
$30.00
 
Royalty Free No Ai License 
Response 84% in 4.3h
3D Modeling
Lighting
Rendering
Shaders

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (3 files)14.4 MBVersion: 2010Renderer: V-Ray Version: 2013Renderer: V-Ray Version: 2021Renderer: V-Ray
Exchange
  • mat (.mat)12 KB
  • Autodesk FBX (.fbx)14.3 MB
  • JPG (.jpg)1.42 MB
  • Autodesk 3ds Max (.max) (3 files)14.4 MBVersion: 2010Renderer: V-Ray Version: 2013Renderer: V-Ray Version: 2021Renderer: V-Ray
  • OBJ (.obj, .mtl)1.43 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 33,860
  • Vertices 36,215
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Publish date2025-05-13
  • Model ID#6124107
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