Teacher female lowpoly model ready for render (games / films)
Ordinary teacher female character with nhair maya system for hair - eyebrows and vray sss material for body - face.
Nice topology for animation Uv unwrapeed for all parts Rendering with vray Real world scale (cm) 167 approx. Polycount: face: 10.809 vertex: 11.414
*Included light rig *Stripping texture path for maya *Two type of hair (nhair and polygonal)(switch between them through display layers)
Textures - Materials
All textures are jpg. and png format 4k resolution All materials are vray material
Maps:
face (Diffuse-SubColor-Specular-Bump-Displacement-Normal) body (Diffuse-SubColor-Specular-Bump-Displacement-Normal) cloth (Duffuse-Bump-Displacement-Normal) eyelash (Diffuse-Opacity) eyes (Diffuse) insideMouth (Diffuse-Specular) hair polygon (Diffuse-Displacement-normal-bump)
Formats:
Maya 2018 - vray 3.6 Unity - 5.6.4 Fbx/Obj -
*Fbx / Obj has only the geometry nothing else