Realistic Game Ready Male Character with Facial Motion Capture

Realistic Game Ready Male Character with Facial Motion Capture Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Bobby is a low-poly game-ready animation model and has a full IK/FK body rig with 52 ARKit compatible facial blendshapes and an additional 75 blendshapes to really make her come to life. With render-ready files for Maya, 3DS Max, and Unreal Engine, you can just fire up your file of choice and start animating. Bobby supports facial motion capture inside of Unreal Engine 4 using the free Live Link Face app.

HOW TO USE LIVE LINK FACE (Unreal Engine Quick Start).

  1. Open project file, then go window -> live link (it should already be enabled by default)
  2. Open the Animation blueprint Bobby_AnimBP
  3. In the Animgraph, the 2nd node, in the drop down, select your iPhone
  4. Go to the event graph and repeat step 3.
  5. Open Live Link Face (free on the app store), animation should start streaming automatically (Instructional Video included)

How to Use FaceCap (Maya Quick Start):

  1. Record your face using the FaceCap app (Free to download on the app store), or download the demo recording provided.
  2. Transfer facecap recording to desktop.
  3. Reference model file into Maya scene
  4. Drag and drop FBX recording in the viewport.
  5. Drag and drop the MEL script in the viewport, animation will be applied automatically. (See Instructions Video)

Model Information:

Polygons: 33055

Verts: 35669

PBR Material Maps made with Substance Painter

ORM Maps also included

Full FK/IK Skeleton Matched to Unreal Skeleton (see video)

Over 100 Facial Blendshapes for Expressive animation

Includes a MEL script to connect FaceCap data with just a few clicks

Unreal Shaders set up and ready to go

Maya files uses V-Ray NEXT GPU

FBX File with standard phong materials provided

OBJ and STL Meshes (Open A Pose) Included

Uproject file set up and skeleton retargeting also set up, no fuss, use any marketplace asset that works with the mannequin

Animations Included

Full body mesh, clothes are removable in 3DS Max or Maya.

Additional Optimized mesh with deleted hidden faces

Thank you for your support! I really hope you enjoy working with the Bobby Animation Rig!

Refaei
Refaei 2022-11-13 08:07:19 UTC
Cool character!
Item rating
0 0
Realistic Game Ready Male Character with Facial Motion Capture
$25.00
 
Royalty Free License 
Realistic Game Ready Male Character with Facial Motion Capture
$25.00
 
Royalty Free License 
Response 68% in 6.8h
3D Modeling
3D Print Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
Particles
Post Production
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)1.05 GBVersion: 2020Renderer: Default 2020Version: 2020Renderer: V-Ray 4.3
Exchange
  • UnrealEngine 4.27.1 (.uasset)927 MBVersion: 4.27.1Renderer: Vulkan 2021
  • Autodesk Maya (.ma, .mb) (2 files)1.05 GBVersion: 2020Renderer: Default 2020Version: 2020Renderer: V-Ray 4.3
  • Maya Mel Script (.mel) (4 files)1.05 GBVersion: 2020Version: 2020
  • Autodesk FBX (.fbx) (2 files)351 MBVersion: 2020
  • fbm (.fbm)350 MB
  • Blender 2.9 (.blend)303 MBVersion: 2.9Renderer: Cycles 2.9
  • Autodesk 3ds Max 2020 (.max)193 MBVersion: 2020Renderer: Default (Scanline) 2020
  • glTF 2020 (.gltf, .glb)131 MB

3D Model details

  • Publish date2021-11-08
  • Model ID#3371206
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 43,745
  • Vertices 43,280
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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