Generic human (male) character - Highpoly 3D model - Ideal for fantasy/medieval/village scenery. This character is modeled using Zbrush, Marvelous Designer and 3dsmax. It's textured using Substance Painter. Character is rigged using Mixamo, so all the animations and poses from Mixamo will work on this model.
PBR workflow - model has 6 texture sets - head, arms, outfit, sleeves and socks, boots, eyeballs and eyelashes. IMPORTANT NOTE - Outfut and boots are using albedo, roughness, occlusion, metallic and normal maps. Face and arms are using albedo, glossiness and normal maps. Depending on 3D software you can set the SSS shaders for the skin manually. Eyeballs and eyelashes are just using diffuse and opacity textures.
Downloadable content:
NATIVE 3dsmax file (versions 23 and 20) - Corona Physical material appliedFBX fileOBJ fileBlender file - shaders must be adjusted manuallyTexturesIf you have any questions, feel free to ask me.