If you are working on or about to work on a character head/face and you are planning to speed thing up, this product will be perfectly fit for your production.
This package included
Ztool/HighPoly model with decent facial anatomy structure and polygroups for easy control.
FBX/Lowest subdivision is game ready for PC/Console budget, The head alone is 3062 Polygons and UVs is done.
Mouth bag is prepared for both high and low poly model.
You could export the lowest subdivision as lowpoly and highest subdivision as reference for baking and bake it in any other software such as Substance painter and start texturing or sculpt on top of the high polymodal to get the result that you want and export them.
Thank you for your purchase!