DESCRIPTION

Realistic style Santa Claus. Real-time game ready 3D Santa Clause in AAA game development pipeline. Rigged in Maya, skinned, standard animations of Unreal skeleton are applied. FACE is NOT set for metahuman in this version

  • idle
  • walk
  • run
  • jump
  • crouch
  • etc

Perfectly works with for Unreal engine 5 and Unreal engine 4.

Separated meshes and textures for:

  • Head
  • Hair
  • Hands
  • Coat
  • Pants
  • Boots

_____________________Used software __________________Production pipeline for AAA PC/Console games:

  • High poly - Zbrush
  • Low poly, UV - Maya
  • Baking in Marmoset toolbag
  • Texturing in Substance painter
  • Hair - Maya Xgen realtime pipeline (hair cards)

Renderes:HP - KeyshotTexture - Marmoset

_____________________Topology - Low poly__________________

Files:.ma.uproject textures

Professional topology for Games:

  • reasonable polycount according to AAA standarts
  • topology is uniform and have a good flow
  • separate pieces laying on top of each other have a similar topology
  • reduced polycount in less visible areas
  • logicly merged meshes
  • normals are unlocked
  • triangulated mesh in neces
  • sary areas to prevent non planar faces

______________________UV______________________Professional UV Layout:

  • uv's are well packed
  • texel density remaining the same (except hidden parts)
  • merged uv shells as much as possible
  • uv seams placed in hidden areas
  • reduced shell size in low visibility areas
  • checked UV direction with pattern layout
  • no distortion
  • for hard edges there is a cut on the uv, but not the over way
  • UV is straight where it possible

________________________Textures______________________

Texture setCoat .........................4096 x 4096Pants ..........................4096 x 2048Boots .........................4096 x 2048Hands.........................2048 x 2048Head............................ 4096 x 4096Facial...........................4096 x 4096Glasses.........................4096 x 2048Lense............................ 4096 x 2048

PBR metalness roughness: normal AO basecolor roughness metallic

Additions: emissive opacity scattaring

Professional texture:

  • level of detail is constant through all textures, there are no too sharp or too blurry areas
  • pbr checker doesn’t have big red areas on both 30 and 50 srgb
  • materials are well defined on all the channels and have a good separation no visible texture seams
  • project is adjusted with unreal log file

REVIEWS & COMMENTS

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2
0
5
ma
maxrenBuyer of this model
This user has purchased this specific model
Very well done face, hair. Good quality
to
tongfengliuBuyer of this model
This user has purchased this specific model
Very good model. High quality, rig is good
avijeet388
avijeet388Community member
This user is part of the CGTrader community
Nice
ha
hadirtedrickCommunity member
This user is part of the CGTrader community
Nicely done
teamfromearth
teamfromearthSeller of this model
This user is the seller of this model
Very well done face, hair. Good quality
to
tongfengliuBuyer of this model
This user has purchased this specific model
Recommend for purchase! good model
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Buy 3D Santa Claus - animated game model for Unreal Low-poly 3D model

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Native file format
MA
Size: 1.34 GB
Renderer: Default | 2022
Exchange formats
UASSET
UnrealEngine<br />Version: 4<br />File Size: 1.34 GB
TEXTURES
Textures<br />File Size: 1.34 GB
OTHER
Other<br />File Size: 352 Bytes
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3D Features
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300000 polygons
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