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2023-05-27 06:40:59 UTCmaxren
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Real-time middle length hairstyle set for man character. Created using Maya XGen hair cards.
_____________________Used software __________________
Production pipeline for AAA PC/Console games:Maya XGen
Renderes - Marmoset
_____________________Topology__________________
Polycount -36,960 Tris2 meshes: for facial hairfor beard
Files formats:.ma .fbx
Professional topology for Games:reasonable polycount according to AAA standartstopology is uniform and have a good flow
________________________Textures______________________
x2 texturessize 4096 x 4096
PBR cards:
Professional texture:level of detail is constant through all textures, there are no too sharp or too blurry areaspbr checker doesn’t have big red areas on both 30 and 50 srgb