Introducing a realistically sculpted 3D model of a professional tennis player in the classic A-pose, designed and rendered using Blender. This neutral stance is ideal for rigging and animation pipelines, making it the perfect starting point for character integration in games, simulations, cinematic projects, or VR environments.
Key Features
Clean topology: Fully quad-based mesh, optimized for smooth deformation and animationFormats included: .blend, .fbx, .obj, .glb, .dae -UV unwrapped: Clean UV layout, optimized for efficient texturing and bakingRealistic fabric and skin detailingRig-ready: T-pose designed for easy rigging and skinning workflowsModularity: Outfit are separate mesh objects for easy editing or swapping
Real-world scale: Model calibrated to real-world human dimensions (1.85m)
Whether you're creating a dynamic tennis match or designing a sports simulation, this character model will add realism and energy to your scene.
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