Ratkin Warlord Light Version

Ratkin Warlord Light Version Low-poly 3D model

Description

Low polygonal game ready animated model of Ratkin Warlord with his skeleton in 3D Max file version 2009.

"Light" means rigged but not animated character in 3D MAX 2009.
There are no Character Studio BIP animation clip in the pack as well.
But animated FBX file is included.

DAE (Collada) and OBJ are included.

Unity Asset included.

Unreal Asset included.

Low polygonal character version (LOD) included(not for skeleton).

Skeletal version included.

There are 3 different ratkin body, armor color textures.

Unreal Technical Details

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: 2

Vertex counts of characters: 10,470 (LOD 5,008 vertexes)

Texture Resolutions: 512x512, 1024x1024, and 2048x2048

Number of Animations: 66 animations.

Animation types: on place animations

Intended Platform: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important\Additional Notes: PBR materials setup,

Physics Asset setup included

LOD version included

3D MAX 2009 file with rigged character included

Blueprints of modular character and skeleton included

Material instances of body and armor included

I used Character Studio 3D MAX to make animations

There are 3 different ratkin for body, and for armor color textures

Skeletal undead character version included.

Mecanim rig setup.

PBR shaders.

Model with 4 axes has 10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes.

Skeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes.

Rig has 69 bones.

Textures: diffuse, specular, opacity, self illumination and normals maps.

TIF file format 512x512, 1024x1024, and 2048x2048

Character has 66 animations. BIP

1) RatkingW_IDLE: 0 - 100 fr.,

2) RatkingW_anger: 101 - 151 fr.,

3) RatkingW_Eating: 152 - 272 fr.,

4) RatkingWLooking_around: 273 - 449 fr.,

5) RatkingWPick_object: 451 - 491 fr.,

6) RatkingWpointing_A: 492 - 552 fr.,

7) RatkingW_Shrugs: 553 - 598 fr.,

8) RatkingW_Stretching: 599 - 699 fr.,

9) RatkingWTalking_A: 700 - 740 fr.,

10) RatkingWTalking_B: 741 - 891 fr.,

11) RatkingW_warning: 892 - 952 fr.,

12) RatkingWJump_standing: 953 - 1028 fr.,

13) RatkingWClimbing_wall: 1033 - 1063 fr.,

14) RatkingW_Crawling: 1068 - 1098 fr.,

15) RatkingWfalling_down: 1103 - 1143 fr.,

16) Ratkin2Wwapons_back: 1148 - 1188 fr.,

17) Ratkin2Wwapons_ready: 1189 - 1225 fr.,

18) Ratkin2WCOMBAT_Mode: 1226 - 1276 fr.,

19) Ratkin2W_moveTOblock: 1277 - 1283 fr.,

20) Ratkin2W_block: 1284 - 1314 fr.,

21) Ratkin2W_moveFROMblock: 1315 - 1321 fr.,

22) Ratkin2WCombo360_Smash: 1322 - 1407 fr.,

23) Ratkin2WDodgeJump_Backward: 1408 - 1433 fr.,

24) Ratkin2WDodgeJump_Left: 1434 - 1459 fr.,

25) Ratkin2WDodgeJump_Right: 1460 - 1485 fr.,

26) Ratkin2Wduckbelowhigh_swing: 1486 - 1521 fr.,

27) Ratkin2WHeavy_Smash: 1522 - 1562 fr.,

28) Ratkin2WHitfrom_back: 1563 - 1598 fr.,

29) Ratkin2WHitfrom_front: 1599 - 1634 fr.,

30) Ratkin2WHitfrom_left: 1635 - 1670 fr.,

31) Ratkin2WHitfrom_righ: 1671 - 1706 fr.,

32) Ratkin2WLparryhigh_left: 1707 - 1742 fr.,

33) Ratkin2WLparrymid_front: 1743 - 1778 fr.,

34) Ratkin2WLswinghighstraight_down: 1779 - 1814 fr.,

35) Ratkin2WLswing_left: 1816 - 1851 fr.,

36) Ratkin2WLswing_right: 1852 - 1887 fr.,

37) Ratkin2WL_thrust: 1888 - 1923 fr.,

38) Ratkin2WMoving_left: 1924 - 1944 fr.,

39) Ratkin2WMoving_right: 1945 - 1965 fr.,

40) Ratkin2WRparryhigh_right: 1966 - 2001 fr.,

41) Ratkin2WRparrymid_front: 2002 - 2037 fr.,

42) Ratkin2WRswinghighstraight_down: 2038 - 2073 fr.,

43) Ratkin2WRswing_left: 2074 - 2109 fr.,

44) Ratkin2WRswing_right: 2110 - 2145 fr.,

45) Ratkin2WRthrust_mid: 2146 - 2181 fr.,

46) Ratkin2WScissors_Blow: 2182 - 2217 fr.,

47) Ratkin2W_Smash Frenzy: 2218 - 2373 fr.,

48) Ratkin2W_Tracking: 2374 - 2549 fr.,

49) Ratkin2WTwojump_bows: 2550 - 2600 fr.,

50) Ratkin2WWindmill_bow: 2601 - 2646 fr.,

51) Ratkin2WKnocked_backward: 2647 - 2687 fr.,

52) Ratkin2WDown_back: 2688 - 2728 fr.,

53) Ratkin2WRecoverfromknocked_backward: 2729 - 2769 fr.,

54) Ratkin2WKnocked_forward: 2770 - 2798 fr.,

55) Ratkin2WDown_forward: 2799 - 2839 fr.,

56) Ratkin2WRecoverfromknocked_forward: 2840 - 2872 fr.,

57) Ratkin2WDieknocked_backward: 2873 - 2890 fr.,

58) Ratkin2WDieknocked_forward: 2895 - 2912 fr.,

59) Ratkin2WDying_A: 2917 - 2982 fr.,

60) Ratkin2WDying_B: 2987 - 3027 fr.,

61) Ratkin2WCasual_walk: 3032 - 3068 fr.,

62) Ratkin2WCautious_walk: 3073 - 3113 fr.,

63) Ratkin2Wcombat_run: 3118 - 3140 fr.,

64) Ratkin2WJump_runing: 3145 - 3185 fr.,

65) Ratkin2W_run: 3190 - 3216 fr.,

66) Ratkin2WWalkingback_A: 3221 - 3256 fr.,

Item rating
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Ratkin Warlord Light Version
$20.00
 
Royalty Free License 
Ratkin Warlord Light Version
$20.00
 
Royalty Free License 
Response 87% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
  • Autodesk 3ds Max 2009 (.max)43.3 MBVersion: 2009Renderer: Default (Scanline) 2009
  • Autodesk FBX 2009 (.fbx)43.3 MB
  • OBJ (.obj, .mtl)43.3 MB
  • Collada (.dae)43.3 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)49.6 MB
  • UnrealEngine 4.12 - 4.20 (.uasset)66.7 MB

3D Model details

  • Publish date2018-11-03
  • Model ID#1027715
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 10,175
  • Vertices 10,470
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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