High-poly Goblin 3D model
3D model of a Goblin.
- modeled in Zbrush 4R7 p3;
- ztl file format;
- model was rendered at the highest subdivision level;
- model was rendered in Zbrush with the FresnelOverlay shader;
- some parts are decimated.
- model has a very big polycount; to open scene in zbrush needs a fast computer;
- subtools doesn't have active Noise and layers; all detailes are applyed to the mesh.
Checking out my profile to get low poly models of this goblin
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