Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 191cm tall.
Normal map was baked from a high poly model
Including MAX, FBX and OBJ formats
47493 polygons 88702 triangles 57647 vertices
Maps:
head_diffuse.tga, head_glossiness.tga, head_normal.tga, head_roughness.tga, head_specular.tga (4096x4096)
body_diffuse.tga, body_glossiness.tga, body_normal.tga, body_roughness.tga, body_specular.tga (4096x4096)
hair_Diffuse.tga, hair_Normal.tga, hair_Alpha.tga (2048x2048)
fur_Diffuse.tga, fur_Normal.tga, fur_Alpha.tga (1024x1024)
clothing_AO.tga, clothing_Diffuse.tga, clothing_Glossiness.tga, clothing_Metallic.tga, clothing_Normal.tga, clothing_Roughness.tga, clothing_Specular.tga (4096x4096)
fiber_Alpha.tga, fiber_Diffuse.tga, fiber_Glossiness.tga, fiber_Metallic.tga, fiber_Normal.tga, fiber_Roughness.tga, fiber_Specular.tga (1024x1024)
skin_Normal.tga (2048x2048)