Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/13
This outfit comes with 2 premium fabric variants, each crafted to mimic real-world textiles with ultra-detailed 4K PBR maps:
Grey Wool — soft, warm, and slightly textured, perfect for cozy or premium casual looks
Black Cotton Jersey — smooth, flexible, and sporty, ideal for everyday or athletic styling
Each fabric type includes a full set of high-resolution PBR textures for maximum realism.
Features
Resizable Parametric Metahuman Wardrobe
Rigged to Metahuman Skeleton & Unreal Mannequin Skeleton
Includes Rigged + Non-Rigged Versions
Low Poly, Game-Ready, High-Quality PBR Textures
Texture Sets: 2 Variants (Grey Wool, Black Cotton Jersey)
PBR – Base Color, Normal, Roughness, Metallic, AO, Height
Formats: Blender (.blend), FBX, OBJ, GLTF, Unreal (.uasset), and Metahuman Package (.mhpkg)
Instructions for Metahuman Wardrobe
Create a folder in your Unreal project.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot in Metahuman Creator.
Enjoy your new outfit!
To apply the second texture set:
Open the imported outfit folder and go to the Textures folder.
Import the second texture set and replace the existing ones.
The textures will automatically update inside Metahuman Creator.
Export your Metahuman and enjoy the new style!