Volkswagen Bora 2016 3D model
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials included.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Volkswagen) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
No advanced texturing skill required to modify texturing. Plain and simple texturing.
Meshsmooth Iteration Level 2 Polygon count : 843732 Vertex count : 869503
---------Two OBJ Files--------
.One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 843855 - 869800 Lowpoly polygon and vertex count : 199875 - 214774
---------Two FBX Files--------
.One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 871039 - 869503 Lowpoly polygon and vertex count : 245437 - 214276
---------One 3DS File--------
One with low poly (Without Meshsmooth) Lowpoly polygon and vertex count : 402297 - 260376
Only max contains mental ray materials.FBX,Maya, C4D and 3DS format comes with default materials applied.Obj format has only gray material. ALL file formats includes textures.