Low poly Nissan GT-R car model for games, educational, visualization and other purposes. Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles. UV mapped and fully textured, unwrapping done with overlapping. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 7 (.max and .3ds) format included. Polygons: 274 quads/ 518 triangles Vertices: 291 Edges: 560 UVs: 433 Model is mapped on single 1024×1024 pixels texture map. Five colors in two formats, .bmp and .tga, are included in textures_nissan.zip file.