Dodge Viper SRT

Dodge Viper SRT 3D model

Description

Poly count:

No Mesh Smooth: 374,010 polygons; 374,010 vertices Mesh Smooth 1: 868,558 polygons; 922,012 vertices Mesh Smooth 2: 2,856,904 polygons; 2,955,764 vertices Mesh Smooth 2: 3,487,768 polygons; 3,581,012 vertices (with tires MeshSmooth 1)

Main info:

  • Highly detailed 3d model of the 2016 Dodge Viper SRT with mid-detail interior.
  • Originally modeled in 3ds Max 2014. 3ds Max 2011 version is included. Rendered with V-ray.
  • The set includes the car itself and the studio setup as well as textures, lights and V-ray materials.
- All objects and textures are named intelligently, separated into different parts and grouped, Pivots are centered.

Features and color options:

  • Real world scale
  • MeshSmooth is in the modifier history and is set to 1 for all objects, except for the tires.
  • Pirelli P Zero tires with sidewall textures. The textures include two variants of tire sizes. Front: P295/30R18. Rear: P355/30R19.
  • Sidewinder II rims with two available colors: Matte Black and Hyper black (as shown). Other colors include Polished and Vapor Black.
  • SRT side badges.
  • 12 colors are included for exterior: Adrenalin Red Race Yellow (as shown) Viper White Clear Coat Venom Black Clear Coat Gunmetal Pearl Ceramic Blue Clear Coat Competition Blue Pearl Coat GTS-R Blue Pearl Coat Billet Silver Metallic Clear Coat Stryker Orange Tri-Coat Pearl Stryker Purple Tri-Coat Pearl Stryker Green

  • 5 colors for the SRT Racing Stripes (removable): Adrenalin Red Bright White Gunmetal Black (as shown) Billet Silver

  • 3 colors for brake calipers: Black (as shown), Red and Orange. Two brake caliper Viper writing colors: Black and White (as shown).

  • 2 colors for brake rotors: golden and dark gray (as shown).

  • 3 colors for interior seats: Black (as shown), Demonic Red and Sepia.

All of the mentioned color options will be demonstrated in the upcoming renders. Note: Pirelli P Zero tires are grouped separately from the other objects with two types of smoothing: smooth (simple) and MeshSmooth. I would recommend using Mesh Smooth for tires with level 1 as maximum whilst other objects MeshSmooth is set to 2 and use simple smooth whilst using MeshSmooth level 1 for other objects for better performance.

If you have any questions, remarks or suggestions, feel free to contact me. I'll do my best to help. Have a good day! With best regards, Slavsan3D.

Item rating
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Dodge Viper SRT
$109.00
 
Royalty Free License 
Dodge Viper SRT
$109.00
 
Royalty Free License 
Response 80% in 3.8h

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2011 (.max)23.1 MBVersion: 2011Renderer: V-Ray 2.20.02
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    3D Model details

    • Publish date2016-11-30
    • Model ID#667779
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 376,160
    • Vertices 402,311
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs
    • Plugins used
    • Ready for 3D Printing
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