Accurate very high definition Lexus GS 450H model year 2013 3D model
with detailed interior fully textured. Headlights and taillights are
modelled and doors can be opened. The model includes modelled tires.
Most
parts of the model have been created as SubDivision/Meshsmooth surface.
This means using the 3dSMax or the Maya 2013 version you can change the
resolution/smoothness of the surface very easy.
If you import the
lowest resolution of the .obj, .fbx or .lwo version into a 3D Software
that supports SubDivision surfaces, you can also change the
resolution/smoothness of the surface very easy. The base version of the
model which is not smoothed has of 307989 polygons.
For other
software packages that do not support SubDivision surfaces the model is
available in 3 different resolutions ranging from 307989 to 1691678
polygons.
Max 2010 Format:
Meshsmooth is applied so you can
set the object resolution as you like. Just use the Named Selection Set
meshsmooth to select the SubD objects and the Named Selection Set
interior for the interior. The doors are animated.
Maya 2008 Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.
FBX Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Cinema 4D 9.6 Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Lwo 6.0 Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Obj Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
3ds Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.
Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.