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Lancia Stratos Zero Concept 3D model
High detailed, correctly scaled model of Lancia Stratos Zero Concept 1970 . Originally created with 3ds Max 8. Rendered with V-Ray, files with standard materials are included. Unit system is set to metric units. Model is built to real-world scale.
Geometry is Editable Poly (quads/tris. TurboSmooth is use separately to objects (36 of 56 named objects) with iterations 2 (659871 polys, 359479 vert.) Each file was checked before upload. Materials and textures are included (6 textures - jpg 1024X1024).
The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 56 Editable poly 44 Edit poly 12 Objects with duplicate names 1 Hidden objects 0 Objects with non-100% scale 5 Objects with Default names 0 Objects without materials 0 Animated objects 0 Groups 2 Scene bounding box size ( X / Y / Z ) 929.01 cm / 459.33 cm / 392.9 cm Renderer Name V Ray Adv 3 00 08 Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type Stratos_Zero_wheel2(2) Editable Poly Stratos_Zero_wheel3(3) Editable Poly Stratos_Zero_logo3(2) Editable Poly Stratos_Zero_steering_wheel3 Editable Poly Stratos_Zero_door3 Editable Poly Stratos_Zero_logo2(2) Editable Poly Stratos_Zero_body3 Editable Poly Stratos_Zero_wheel2(1) Editable Poly Stratos_Zero_wheel4(2) Editable Poly Stratos_Zero_headlight2 Editable Poly Stratos_Zero_wheel2(3) Editable Poly Stratos_Zero_dashboard1 Editable Poly Stratos_Zero_exhaust Editable Poly Stratos_Zero_body Editable Poly Stratos_Zero_logo1(2) Edit Poly Stratos_Zero_tyre2 Edit Poly Stratos_Zero_headlight1 Edit Poly Stratos_Zero_wheel3(2) Editable Poly Stratos_Zero_logo3(1) Editable Poly Stratos_Zero_wheel4(1) Editable Poly View all 56 objects
Texture files and paths
Textures 6 Unique texture names 6 Relative texture paths 1 Absolute texture paths 0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths Stripped path
Materials 16 Default material names 0
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures Stratos_protector VRayMtl 1 Stratos_body Shellac 0 Stratos_metall VRayMtl 0 Stratos_headlight Blend 1 Stratos_Grill VRayMtl 0 Stratos_tyre VRayMtl 1 Stratos_dashboard Standard 1 Stratos_plastic1 VRayMtl 0 Stratos_glass VRayMtl 0 Stratos_leather Black1 VRayMtl 0 Stratos_Plastic_2 VRayMtl 0 Stratos_rearlight VRayMtl 1 Stratos_Chrome VRayMtl 0 Stratos_leather Black_2 VRayMtl 0 Stratos_Gum VRayMtl 0 Stratos_logo VRayMtl 1
Polygons 55,220 Triangles 106,586 Vertices 61,328 3-sided polygons 3,854 4-sided polygons 51,366 5 and more-sided polygons 0
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer 0 56
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