
Two antique, fantasy-like lantern lights. Designed and modeled based on reference photos I found on pinterest. Software used - 3dsmax, Zbrush, Substance Painter. Preview images are mostly rendered using Corona renderer. There is a marmoset preview as well so you can check out the 3D model.
PBR workflow - There are two 4K texture sets - 1 for each lantern. Each texture sat has diffuse/albedo, roughness, metallic and normal map. Native software for this model is 3dsmax with corona renderer worklfow. If you're using Vray, you can easily convert materials.
Lantern 01Polys - 57422Verts - 57518
Lantern 02Polys - 46982Verts - 47107
Downloadable content:
NATIVE 3dsmax files (version 2023 and 2020) - Corona physical material readyFBX filesOBJ filesBlender scene - you might need to polish the shaders some more, please note that blender is not native software for these modelsTextures
If you have any questions, feel free to ask.