Realistic shells low poly Low-poly 3D model

  • Realistic models of a nautilus shell and another lambis truncata.
  • Models low-poly with original textures hand painted
  • Designed for close-up.

  • Units of file: centimeters.

  • Size in centimeters (nautilus shell): 24.67 (X axis), 11.95 (Y axis), 19.76 (Z axis).

  • Size in centimeters (lambis truncata): 30.00 (X axis), 16.38 (Y axis), 9.80 (Z axis).

  • Real world scale. (1,1,1).

  • Focused on the origin.


  • Two object with a mesh manifold each.
  • 100% quads (9,072 quads total).
  • 9,076 vertices and 18,144 edges.
  • Subdividable topology.
  • Clean edge flow.
  • No isolated vertices.
  • No coincident vertices.
  • No coincident/coplanar faces.
  • No faces intersected.
  • No faces distorted more than 45 degrees.
  • No loss geometry.
  • No poles with more than 5 edges.


  • Normal outward.
  • UVmap without overlapping.
  • Six textures of 4096x4096 px.
  • Optional textures available in additional file (for fbx and obj files).

Image textures included:

  • nautilus_shell_diffuse.png
  • nautilus_shell_bump.png
  • nautilus_shell_normal.png (OPTIONAL)
  • lambis_truncata_shell_diffuse.png
  • lambis_truncata_shell_bump.png
  • lambis_truncata_shell_normal.png (OPTIONAL)


  • Render with the Blender internal engine without post production.
  • The images of the mesh in orthographic view.

The FBX and OBJ files are exported from Blender 2.78 (-Z Forward, Y Up) and may need some adjustment (textures).

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Realistic shells low poly
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3D Modeling
Low-poly Modeling
UV mapping
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3D model formats
  • Blender 2.78 (.blend)68.6 MBVersion: 2.78Renderer: Default Blender Internal
  • Autodesk FBX (.fbx)21 MB
  • OBJ (.obj, .mtl) (2 files)-
  • Textures optional textures47.5 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2017-09-12
  • Model ID#775657
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Subdivision ready
  • Polygons 9,072
  • Vertices 9,076
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used