Rigged deer. Procedural textures. Low poly. ~3.5k verts / ~3.5k faces. Based on an older public domain deer rig, updated to work with Eevee in Blender 2.91. I left non-linear animations and Python UI from the original PD source in the blend file in case they are useful to someone -- please note that no technical support is available for these animation/UI aspects. Native .blend (2.91 / Eevee realtime), OBJ, FBX, DAE.