Ram Skull 3D model

Photoealistic ram skull model.

Skull is modeled as single object. Model can be subdivided if needed.

Materials are prepared for Corona, Vray and Scanline renderers.
Scanline scene has only basic materials and will NOT render the same as in preview images.
FBX file has simplified materials and may require significant rework after import.
OBJ file has very basic materials or no materials at all.

Model is scaled to proper real world dimensions. Scene units are in cm.
All objects, materials and textures are properly and uniquely named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.

3ds Max - Corona
3ds Max - Vray
3ds Max - Scanline

Modeled in 3ds max.
Preview images are rendered with Corona renderer. Images are straight from 3ds Max. No post processing appart from Corona renderer built in tonemapping tools, were applied.
Render scenes are not included.


Please contact me if you have questions or need assistance with the models.


Tell the author what you think of this product!

flob3d wrote
good model !
horhesoloma wrote
I love that! )
darthhell wrote
Nice! Loaded right up, applied the texture and it rendered great. Excellent model.
LemonadeCG replied to darthhell
Nice to hear that and thank you for rating!
subject wrote
очень хорошо


serrum has given the model a positive rating
Pretty good file, and sympathic author !
Offer your price
Designer response: 99% in 0.5h
Available formats
  • Textures 88.3 MB
  • Autodesk FBX (.fbx) 720 KB
  • 3ds Max(.max) (3 files) -
    Version: 2013, Renderer: V-Ray 3.4
    Version: 2013, Renderer: Corona Renderer 1.5
    Version: 2013, Renderer: Default (Scanline)
  • OBJ (.obj) 2.52 MB
  • DXF (.dxf) 5.99 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2017-02-15
  • Model ID#694523
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Subdivision ready
  • Polygons 11,510
  • Vertices 11,507
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No