DESCRIPTION

overview

The OCEAN EYE

is a vintage Surveillance aircraft that designed conceptual.

OCEAN EYE landing in water,

Has both proppeller engine and jet motor engine.

Painted based on U.S navy marines graphics.

It has seen many wars,

But now has no guns and is the time for a tour.

Designed by blender software

with various export format for easy use,

Modeling accurate with good details,

Correct and non-overlapped UV mapping,

Use right and high quality PBR materials,

Lighting and rendering high quality,

And prepared for both render engines,

THE CYCLES and THE EEVEE

material

I used the right material,

Which I put a lot of effort into making it more natural.

Suitable for any use

The Ocean eye can be present in any scene.

If you're looking forward to making a game

you can fly the Ocean Eye,

engage in recreational or military reconnaissance,

or race.

You can use it in the special effects of the movie

or in your animation.

It could be displayed on a poster.

UV mapping is necessary!

I UV mapped this accurately.

I utilized the smart UV option for a few parts.

For the most part, I manually UV mapping using mark seams

to achieve a clean and accurate UV mapping.

Detail is everything!

I endeavored to remember every detail, both material and modeling, such as body, engine, and every necessary detail.

Completely realistic, Conceptual design

For me it is important to focus on the realistic.

That's why I optimize and use the cycle render engine to achieve the most realistic feel of vintage aircraft while trying to keep the design conceptual.

Optimization is essential !

Optimization is essential for any project.

This has a direct impact on the render time

and viewport performance.

The Ocean Eye was designed

with minimum poly count to optimize.

Modular design

Using a 3D model in any work requires making some changes, deleting some parts, or moving object parts separately to animate. Modular model design is the easiest way to achieve all of this. My model is composed of various components, which are named and arranged in a manner that is suitable for use in any work.

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The OCEAN EYE vintage Surveillance aircraft Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND4 files
Size: 512 MB
Cycles
Eevee
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 17.5 MB
FBX
Autodesk FBX<br />File Size: 6.19 MB
GLTF
glTF | 2 files<br />File Size: 2.19 MB
STL
Stereolithography | 2 files<br />File Size: 22.9 MB
PLY
Ply<br />File Size: 4.81 MB
DAE
Collada<br />File Size: 10.6 MB
USD
USD<br />File Size: 5 MB
TEXTURES
Textures<br />File Size: 121 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Model is not 3D printable
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Geometry
Subdivision ready
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120048 polygons
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/ 123399 vertices
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