3dsMax | Modeling and Uv Unwrap an Old Cannon - Part 4 [Uv Unwrap]

3dsMax | Modeling and Uv Unwrap an Old Cannon - Part 4 [Uv Unwrap]

Tutorial posted about 4 years ago

In this video I show you how to Uv Unwrap the lowpoly version of the old cannon in Autodesk 3ds Max. Features Covered: - Adjust and optimize it to minimize seams and overlaps - Avoid distortion in terms of a UV map. Too much distortion will affect the way details are displayed on the final model. - Applying a basic chequered texture - Best places to “hide” seams and make them less noticeable.

3dsMax | Modeling and Uv Unwrap an Old Cannon - Part 4 [Uv Unwrap]

Comments

ChokCAD wrote
ChokCAD
useful one. thanks a lot!!
kuddus wrote
kuddus
спасибо
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Software:Category:Tags:
  • unwrap
  • 3dsmax
  • lowpoly
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