The Analogue Clock for Unreal Engine is a blueprint driven actor that can be readily deployed into any scene or level to report the time, akin to real world analogue clocks.
The clock may be customised with materials, meshes (for clock faces or hands) and the hands may be texture-based (2D) or geometry based (via 3D meshes).
The clock may be used in many different scenes or levels. It could be used as wall clocks, clock towers or even wrist-watches for characters. With deep customisation options, this product is sure to find a home in many a scene. Sound effects and ease of changing the blueprints that drive the clock, this universal clock is built to stand the test of time.