A simple set of billiards balls modeled and textured in Blender 3.5 and rendered in cycles. The ball textures were created using canva, and the balls are unwrapped for the textures. I have recently edited the model with conveniently baked textures. All stripe balls use the same roughness and normal map, while all solid balls use the same roughness and normal map, however each ball has its own base color. The balls do not have any metalness and the maps are just added to meet PBR requirements. The felt and wood and concrete display is for visualization only and is not included. I have included the glb., dae., and obj., file formats for easy use across all platforms. If you like the model, please leave a review as this will help others find it as well, and if you didn't like it leave a review as well so I can adress your concern.