
garybak
May be my viewer but I couldn't get the textures to display from the .OBJ format until I changed the .MTL to:
newmtl blinn1SG
Kd 1.00 1.00 1.00
Ka 1.00 1.00 1.00
Ks 1.00 1.00 1.00
d 1.0
Ns 0.0
illum 1
map_Kd soccer_ball_diffuse.jpg
Cheers
Low poly soccer ball model for games, educational, visualization and other purposes.Made with Maya 7, clean topology, no N-gons and triangles, only quads.UV mapped and fully textured, unwrapping done with overlapping.Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya.Polygons: 180 quadsVertices: 323Model is mapped on single 512×512 pixels texture map. Two formats are included in soccer_ball_textures.zip file: .tiff with LZW compression and .jpg.