Blender Game Engine Mech Neck Walker Free low-poly 3D model

Here is my Mech Neck Walker design with an animation control menu for the Blender Game Engine.

https://3dhaupt.com/2017/01/21/the-walking-mech-neck/

There are three scenes.

  1. TestGround scene. The scene where everything happens.Contains the camera control and the grouped Mech_Neck scene.
  2. MechNeck scene. Contains my animated model for editing.
    I made this scene because it is a very complex object with many parts and
    so I wanted to have it separate from the main scene.
  3. AnimationMenu scene. Overlay scene for the mouse input to change the animation and the animation speed.

Game Engine Controls:

  • Left mouse button for changing the animation and the animationspeed into the menu.
  • Hold right mouse button to rotate
  • Mouse wheel up/down to zoom in/out

Press p-key into the 3d window to start it.

Demo-Video
https://www.youtube.com/watch?v=Vq3K9n7BVMQ

Feel free to use this as a template for your own animated models :)

With this free download, you do not have the right to use the model and the textures for commercial purposes.

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    Free
    Editorial License
    dennish2010
    dennish2010
    (85 reviews)
    Response 62% in 7.2h
    3D Modeling
    3D Print Modeling
    Low-poly Modeling
    Lighting
    Rendering
    Rigging
    Skinning
    UV mapping
    Texturing
    Shaders
    Particles
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    3D model formats
    Native
    • Blender (.blend)15.8 MB
    Exchange
    • Unity 3D (.unitypackage, .prefab) (2 files)-
    • Autodesk FBX (.fbx) (3 files)-
    • X3D (.x3d)5.7 MB
    • DirectX (.X)6.12 MB
    • OBJ (.obj, .mtl)6.17 MB
    • Collada (.dae)7.3 MB
    3D model details
    • Publish date2018-11-04
    • Model ID#1026602
    • Animated approved
    • Rigged approved
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 35,234
    • Vertices 18,138
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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