Originally created with 3ds Max 2016One .max file with Renderer: Default (Scanline)Total 4 objects in the sceneUnit system is set to metric. Real-world scaleAll textures are square3 textures, which vary in resolution from 291x291 px to 2048x2048 pxAll materials are merged into one Multi/Sub-Object, and employs 10All objects are made by Smoothing GroupsModel tested in Unity