This character is game-ready, stylized, and base mesh.
Technical details:
Base mesh
ver: 28900 faces:28279File Format:
Blend file stl max fbx obj mtl
Model:
Clean topology based on quads.
All models have completely Unwrapped UVs.
All nodes are named clearly.
Real-world scale; The unit in the blender is meter.
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Texture and shader:
4K High-Res Textures. Face and body texture Detailed.
All textures are PBR textures. ( BaseColor, Height, Metallic, Normal, and Roughness).
Easily Imported Shading System in All Supported Platforms (Unreal - Unity - Maya - Blender - 3Ds Max - C4D).
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UVs:
Body Udims (Head - Body - Eyes ); each Separated to maximize Texture Resolution in UV Space.
clothes (shirt - pants - belt - shoes - accessories) ; each Separated to maximize Texture Resolution in UV Space.
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