PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
Fully rigged, textured and UV mapped, the eyes track the loose bone in front of the head (eyeIK), and the bones on the ankles (IK-shin.L/R) and knees (POLEknee.L/R) move the legs. Renders best in Cycles.
Note: the .blend file contains all the model information (texture, rig and bone constraints), .fbx contains the model and weighted rig, .obj contains the model and texture, .dae contains the model + both rig and texture.