L
2024-09-16 11:19:03 UTClonjezomasauli
Thanks for the model
Model:Clean topology based on quads.All models is completely UVunwrapped.Real-world scale,The unit in maya is centimeter.
Hair:The hair in the preview images used maya nhair systerm.two kinds of hair : ,low polygon hair and nhair systerm.
Texture and shader:14 high res textures,the format is png.The Vray shader is used to model in vray version.