A
addaxv233 2024-04-22 03:40:52 UTCaddaxv233
Thanks.
Model: Clean topology based on quads. All models is completely UVunwrapped. Real-world scale,The unit in maya is centimeter.
Hair: The hair in the preview images used maya nhair systerm. two kinds of hair : ,low polygon hair and nhair systerm.
Texture and shader: 14 high res textures,the format is png. The Vray shader is used to model in vray version.