How Do I get 100% verification on my models ?

Discussion started by vortiko

I know this has been asked before, but not answered sufficiently IMO. I haven't been too bothered about this before, but with more importance and emphasis being placed on quality usable models, PBR and with the new botanical challenge requiring 100% verification. I would like to be able to achieve 100% verification on my 3D models from now on, and to ask again. Is there a playbook, a set of instructions to follow somewhere, some guidelines or tips to achieve 100 % verification. I work in 3D max. So especially appreciate any tips for that. My models are highly detailed and complex which means achieving 100% is not easy. Thanks to all.... :)

Answers

Posted 3 days ago
3

I got 100% in the Kodama plugin, but on the site it shows only 92%.

And nobody will answer you. Even CGTrader staff don’t know how this actually works. If they did, they would have made a proper guide — but they haven’t, because they don’t have one.

Posted 1 day ago
0

Even when I make metal, AO and rough textures greyscale it still comes back as none PBR even when made in substance painter or fixed in Photoshop. Other times I will get NGON warnings even though I got rid of them all and made sure there were no floating vertices. I guess as long as it works in engine no one really cares that much. But it does look nice to have a high percentage. Or the dreaded overlapping UVs even when they arn't in 3ds max.

Posted 1 day ago
0

Meant to say I make sure in 3ds max to use by numeric under the selection tab and set it to greater than 4 sides. And also do Xview isolated vertices. Even then it still misses things.

Posted 1 day ago
0

But as you need 100% I can't think of a definitive answer to make sure it works other than check with them.. Sometimes you can upload and get 92% and then 1 hour later it's changed to 100%

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