Cyclist Rigged&Animated

Discussion started by nomodel2

Cyclist Rigged&Animated

https://www.cgtrader.com/3d-models/character-peopl...

This is a model of a high detail cyclist male ,Ready to use

Originally created with Maya 2014 and exported to 3dsmax 2014 as FBX, fully function in 3dsmax all the animation works perfectly


||USAGE||

This model is suitable for use in advertising, design visualization,
film, game cut scenes,Commercial , VR, etc...


||PRESENTATION IMAGES||

- All preview images are rendered with Mentalray
- No compositing used, Product is ready to render as
previews

||TEXTURES||


-TEXTURE / MATERIALS - The textures are UV mapped,. The texture mapsinclude: color maps for subsurface

face_Texture_Difuce_1
face_Texture_Overall_1
Head_Disp
Iris_Texture
Body_Difuce
Body_epidermal
Body_Overall
Displacement
Eye_Texture

||Rig Specification||
Body Rig
High Quality RIG - The model is custom rigged allowing full control of all Character For Both Face And Body
rig feature

The Body Rig animator friendly control setup and it’s production ready features, this body setup will help you get the most out of your animation.
– IK/FK switching on spine
– Advanced spine setup without IK popping
– Seamless IK/FK switching
– IK/FK head
– IK/FK arms
– IK/FK legs
– IK/FK fingers
– Stretchy arms, legs, spine and neck
– Bend controls on legs and arms
– FULL foot control
– Elbow and knee sliders
– Open scale on all body parts
– Leg and arm thickness control
– Pose mirroring
– Isolation controls to keep poses solid



Animation.
High Quality cycling Animation ready to use and adjustable


||ADDITIONAL NOTES||
_Maya_File contains Body
_FBX Contains the exported Character and cloths to be use in any 3d application such as 3dsmax- blender -c4d game engines-any application that accept geometry cache XML File data

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