April 24th, 2023
We are excited to announce that our 3D model search algorithm has been AI-enhanced with the goal to make it easier and faster for you to find exactly what you are looking for - introducing AI-Powered Long Phrase Search. From now on you will be able to get more accurate and relevant results by describing the 3D model you are interested in.
April 4th, 2023
We are grateful to announce that CGTrader’s ongoing fundraising efforts have reached and exceeded the milestone of $200,000 to aid and support the people of Ukraine. As a global leader in 3D and digital content we believe it is our responsibility to leverage our platform to make a positive impact on the lives of those affected by injustice.
March 30th, 2023
The concept of the metaverse has gained significant attention in recent years, fueled by advancements in virtual and augmented reality technologies. The metaverse is a virtual space where users can interact with each other and digital objects in a three-dimensional environment. The creation of such virtual environments requires the use of digital assets, mainly 3D models that structure and decorate the digital worlds allowing creators to let their creativity run wild! 3D models have been the pillars of such AR/VR immersive digital spaces and are considered the fundamental blocks that build and will continue to build all the digital experiences known as the metaverse. This article explores the importance of 3D models in building metaverse experiences, the role that model optimization plays in their creation, and the industry impact of 3D models in these emerging virtual worlds.
March 28th, 2023
We are excited to announce a change in the name of our “Loyalty credits” system that has been in place for some years now. We are leaving behind the “Loyalty credits" name and we are introducing “Loyalty points”, which we believe better reflects the value of the system and makes it easier for everyone to understand.
March 23rd, 2023
Who is Sektan?
I am an IT professional from the Czech Republic with a passion for video games. Since 1998, I have been involved in video game modding, experimenting on the first Unreal Engine, Half-Life and more. In 2017, I began working as an indie game developer, initially as a hobby, but I have since released several video games.