Japanese battleship Musashi

Japanese battleship Musashi 3D model

Description

3D Model of Mushashi Battleship Yamato Class WWII Done in Maya 2008 (with textures)

  • - Handpainted textures
  • - Files in Winrar Archives.(.rar) [ WINRAR 5.80 64 Bits]
  • - Native format is Autodesk Maya
  • - Render scene is not incluide (hdr, sea)

.:::Formats:::.

  • - .obj / Multiformat Located in Scene in XYZ=0,0,0
  • - .fbx / Autodesk Fbx200611 / Located in Scene inXYZ=0,0,0
  • - .mb / Maya2008 & 2019.1 or above / Located in Scene in XYZ=0,0,0
  • - .max /3ds max 2016 Located in Scene in XYZ=0,0,0
  • - .Blend / blender 2,79b / Located in Scene in XYZ=0,0,0

Tested in several programs

1 Material

.::: PBR Textures::::.

X1 - 4096X4096 / .jpg

  • -BaseColor
  • -Height
  • -Metallic
  • -Normal
  • -Roughness

1 Material

Hope enjoy!!!

Remember visit my profile for more 3d models and textures

Thanks for wathing!

INFO

Name: Musashi Namesake: Musashi Province Ordered: June 1937 Builder: Mitsubishi Shipyard, Nagasaki Laid down: 29 March 1938 Launched: 1 November 1940 Commissioned: 5 August 1942 Struck: 31 August 1945 Fate: Sunk during the Battle of Leyte Gulf, 24 October 1944

General characteristics

Class & type: Yamato-class battleship Displacement: 68,200 long tons (69,300 t) (normal) 72,800 long tons (74,000 t) (full load) Length: 244 m (800 ft 6 in) (p/p) 263 m (862 ft 10 in) (o/a) Beam: 36.9 m (121 ft 1 in) Draft: 10.86 m (35 ft 8 in) (full load) Installed power: 150,000 shp (110,000 kW) 12 × Kanpon water-tube boilers Propulsion: 4 × propellers 4 × steam turbines Speed: 27.46 knots (50.86 km/h; 31.60 mph) Range: 7,200 nmi (13,300 km; 8,300 mi) at 16 knots (30 km/h; 18 mph) Complement: 2,500 Sensors and processing systems: 1 × Type 21 air search radar 1 × Type 0 hydrophone system

Armament: September 1942: 3 × triple 46 cm Type 94 guns 4 × triple 15.5 cm 3rd Year Type guns 6 × twin 127 mm Type 89 dual purpose guns 12 × triple 25 mm Type 96 AA guns 2 × twin 13.2 mm Type 93 anti-aircraft machine guns October 1944: 3 × triple 46 cm Type 94 guns 2 × triple 155 mm 3rd Year Type guns 6 × twin 127 mm Type 89 guns 35 × triple, 25 × single 25 mm Type 96 guns 2 × twin 13.2 mm Type 93 machine guns

Armor:

Waterline belt: 410 mm (16.1 in) Deck: 200–230 mm (7.9–9.1 in) Gun turrets: 250–650 mm (9.8–25.6 in) Barbettes: 380–560 mm (15.0–22.0 in) Conning tower: 500 mm (19.7 in) Bulkheads: 300–340 mm (11.8–13.4 in) Aircraft carried: 6–7 floatplanes Aviation facilities: 2 × catapults

Musashi (武蔵?), named after an ancient Japanese province,[1] was one of two Yamato-class battleships built for the Imperial Japanese Navy, beginning in the late 1930s. The Yamato-class ships were the heaviest and most powerfully armed battleships ever constructed,[3] displacing 72,800 long tons (74,000 t) fully loaded and armed with nine 46-centimetre (18.1 in) main guns. Her secondary armament consisted of four 15.5-centimetre (6.1 in) triple-gun turrets formerly used by the Mogami-class cruisers. She was equipped with six or seven floatplanes to conduct reconnaissance.

Commissioned in mid-1942, Musashi was modified to serve as the flagship of the Combined Fleet and spent the rest of the year working up. The ship was transferred to Truk in early 1943 and sortied several times that year with the fleet in unsuccessful searches for American forces. She was used to transfer forces and equipment between Japan and various occupied islands several times in 1944. Musashi was torpedoed in early 1944 by an American submarine and forced to return to Japan for repairs where the navy greatly augmented her anti-aircraft armament. The ship was present during the Battle of the Philippine Sea in June, but did not come in contact with American surface forces. Musashi was sunk by an estimated 19 torpedo and 17 bomb hits from American carrier aircraft on 24 October 1944 during the Battle of Leyte Gulf. Over half of her crew were rescued.

K
karlu 2018-12-22 21:19:47 UTC
Excellent job
Z
zerorigs 2018-01-04 17:01:22 UTC
Whenever I try to increase or decrease the scale of the Musashi, I deforms to extremes. If some could help me with this please, I would greatly appreciate it.
sanchiesp
sanchiesp 2018-01-04 17:21:57 UTC
Depends on the program does not need to deform anything to scale it. In Maya select everything, then group Control G it and then scale it with E. anyway, ask in the forum. https://www.cgtrader.com/forum
Item rating
2 0
F
forreran 2023-08-13 19:55:11 UTC
Recommended
Beautiful model and great textures and all that at a bargain price. Highly recommend it.
Jomo
Jomo 2017-06-15 12:20:57 UTC
Recommended
Japanese battleship Musashi
$12.00
 
Royalty Free License 
Japanese battleship Musashi
$12.00
 
Royalty Free License 
Response 63% in 2.7h
3D Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
Native
  • Autodesk Maya 2008 (.ma, .mb)12.3 MBVersion: 2008Renderer: Default default
Exchange
  • Rhinoceros 3D (.3dm)29 MB
  • Autodesk FBX FBX200611 (.fbx)7.01 MB
  • Autodesk 3ds Max 2016 (.max)12.4 MBVersion: 2016Renderer: Default (Scanline)
  • Blender 2,79b (.blend)9.6 MBVersion: 2,79bRenderer: Default
  • Textures .jpg47.3 MB
  • OBJ Multiformat (.obj, .mtl)9.55 MB

3D Model details

  • Publish date2014-12-29
  • Model ID#101684
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 270,396
  • Vertices 269,426
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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