Modeled to scale with named parts, materials, textures, with parts of the prop grouped with groups named, proper edgeflow, clean topology, game ready. Rendered in Maya 2016 Mental Ray.
Lights, cameras
Downloaded Product includes the following:
Geometry: Quads: 604 Tris: 1168
Render settings: Mental Ray Camera: Normal Lights: Default Shadows - Depthmap Quality: Gauss
3 materials 3 textures (3 Diffuse)