Generic Car Body in white 3D model

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Generic Car Body in white 3D model

Highly detailed and realistic generic body in white / car frame model. Doors, hood and trunk can be opened. Even small details have been modelled to achieve a very realistic model. . Generic means this car does not exist in reality.

All parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the low resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 1015504polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 1015504to 4480922 polygons.

Max 2010 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2008/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects142
Editable mesh119
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale20
Objects with Default names10
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )4.84 m / 12.62 m / 3.36 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Front_Frame_Top_GasketEditable Mesh
Boot_Frame_Central_SupportEditable Mesh
Floor_Frame_Rear_Section_Rear_Seat_SupportEditable Mesh
Rear_Frame__SideEditable Mesh
Hood_Frame_Hinges_Cover_BotEditable Mesh
Dash_Comp_Frame_SideEditable Mesh
Front_Frame_Radiator_Plastic_CoverEditable Mesh
Rear_Side_Well_ConnectEditable Mesh
Rear_Door_Frame_Support_Top_REditable Mesh
Hood_Frame_Hinges_02Editable Mesh
Floor_Frame_Rear_Section_Outer_SupportEditable Mesh
Floor_Frame_Rear_Section_Outer_Support_Rear_SideEditable Mesh
Body_Side_Mid_Section_Rear_02Editable Mesh
Floor_Frame_Rear_Section_Rear_Seat_BottomEditable Mesh
Front_Frame_Top_Central_Support_01Editable Mesh
Rear_Door_Frame_Support_Mid_LEditable Mesh
Front_Frame_Well_Support_02Editable Mesh
Front_Frame_Top_WellEditable Mesh
View all 142 objects
Texture files and paths
Unique texture names0
Relative texture paths0
Absolute texture paths0
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
3-sided polygons1,356
4-sided polygons1,012,719
5 and more-sided polygons456
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots
Large 449f976b 2ad3 4fb9 94a5 1765d8997af8Large a4d20d45 3840 4200 ab12 df3595ebffaaLarge 17531ec9 bcf0 4d0f b7d4 2f8bc60bd4fcLarge 3d5ed985 46fc 47b6 8a0f bf1cc0927b3cLarge 938bd9d0 00cd 4e9b 938d 9f78b187d739Large 63b27968 d41c 4030 bd55 5a6a3a1559eeLarge 2b4dbeff e22b 468e 8df2 4064119537abLarge 92981b65 f7da 4f00 8e2c 715d69349f12Large 47bf4668 22e5 40c3 afee 1660dc370e48


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arbiback wrote
great work!
valkor wrote
love the detail!
lyivan wrote
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Available formats
  • Cinema 4D 9.6 (.c4d) 85.6 MB
    Version: 9.6, Renderer: Default
  • Autodesk FBX (.fbx) 289 MB
  • Lightwave 6.0 (.lwo, .lw, .lws) 101 MB
    Version: 6.0, Renderer: Default
  • 3D Studio Max 2010 (.max) 75.8 MB
    Version: 2010, Renderer: Default (Scanline)
  • Maya 2008 (.ma, .mb) 295 MB
    Version: 2008, Renderer: Default
  • 3D Studio (.3ds) 114 MB
  • OBJ (.obj) 238 MB
  • Alias/WaveFront Material (.mtl) 238 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-04-26
  • Model ID#339838
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Subdivision ready
  • Polygons 1,015,504
  • Vertices 1,015,012
  • Textures No
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No