Wrecked Rusty Car 3D model

This is the second model of my wrecked vehicle series. I really like to design something old and rusty. Sometimes i create my own models and sometimes i use the free models which suitable for some deformation. It depends on my instant status or the models fascination. Anyway i know i create something new!

  • 18 objects
  • 53,268 polys (per model)
  • 80,105 edges (per model)
  • 27,900 points (per model)

You can easily change the textures as you wish. Or you can reorganize the objects places. With some polygon reduction the models will be ready to use in games. Use the texture maps to make bump or displacement maps. They can easily turn in to PBR maps i guess. Not a real lowpoly model but i think it suitable for yor games. Mostly triangulate meshes but few quads as well.

Thanx a lot:)

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    Wrecked Rusty Car
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    3D Print Modeling
    Low-poly Modeling
    UV mapping
    PBR modeling
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    3D model formats
    • Cinema 4D (.c4d) (3 files)-Version: R14Renderer: Default Version: R14Renderer: Default Version: R14Renderer: Default
    • OBJ (.obj, .mtl) (3 files)-
    • 3D Studio (.3ds) (3 files)-
    • Collada (.dae) (3 files)-Version: 1.5Version: 1.5Version: 1.5
    • Autodesk FBX (.fbx) (3 files)-Version: 7.2Version: 7.2Version: 7.2
    • Textures 55.9 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-01-17
    • Model ID#1874578
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 53,268
    • Vertices 27,900
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used