Automated Guided Vehicle Low-poly 3D model

This is a game ready Automated Guided Vehicle. These vehicles are used to transport materials without the need for constant manual direction. It was designed specifically for use in games or other real-time visualizations. Originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders and wireframes were done in Marmoset Toolbag 2.

File Formats: .max for 3ds Max 2015, .fbx, and .obj

|| Geometry ||

7226 Total Tris 3791 Total Polys 4191 Total Verts

Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space Model scaled to approximate real world size (inches) Dimensions: W:47'' x L:104'' x H:83'' Model centered at the origin All textures, materials and objects named appropriately Tested in Marmoset Toolbag 2 Tested in Unreal Engine 4 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2015 The high poly model used to bake the texture maps is also included. || Skinning ||

There are separate .max and .fbx versions called rigged and static. The static version is just one object with no bones. The rigged version has two bones to help with animating the lift. || Textures ||

2048x2048 diffuse, specular, gloss, normal and ambient occlusion (AO) maps Textures in .tga format Textures made for Physically Based Rendering (PBR) Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation among game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.

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  • xxsoniccrackersx
    Buyer
    2015-07-06 05:34
    Hello, I think I've seen your models on Turbosquid, does this model come with the source PSD texture files like some of your others do?
    • luchadordevluchadordev
      Author
      2015-07-06 09:07
      Hi! I've just added source PSD's for this model. The textures were created with Quixel's DDO, so it would be helpful to have that, but it's not necessary. You can still edit the PSD's manually. If anyone has problems let me know and I'll help! Also, thanks for the like!
    • llampadarius66
      2015-12-14 10:21
      good job
      • jjvukovich
        2016-01-08 02:54
        Great model.
        • aavinashrk
          2016-02-10 17:18
          Its look real
          • jjesteras
            2016-02-28 16:30
            WOW, Very NICE!!!
            Item Rating20
            • DDangeruss
              2018-09-18 00:59
              Recommended
              lightweight model, convincing textures - just what I needed for my client's project.
            • xxsoniccrackersx
              2015-07-29 23:49
              Recommended
            $29.00
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            luchadordev
            luchadordev
            (35 reviews)
            Response 93% in 3.7h
            3D Modeling
            Low-poly Modeling
            UV mapping
            Texturing
            Shaders
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            3D model formats
            • 3ds Max2015 (.max)18.1 MBVersion: 2015Renderer: Default (Scanline)
            • Truevision (.tga) (4 files)-
            • Autodesk FBX2014 (.fbx)18.5 MB
            • OBJ (.obj, .mtl) (3 files)-
            • Additional Textures Source Files for Photoshop CC 2014118 MB
            • 3D Studio (.3ds) -
            • Stereolithography (.stl) -
            3D model details
            • Publish date2015-02-28
            • Model ID#117132
            • Animated
            • Rigged approved
            • VR / AR / Low-poly approved
            • PBR approved
            • Geometry Polygon mesh
            • Polygons 3,799
            • Vertices 4,191
            • Textures
            • Materials
            • UV Mapping
            • Unwrapped UVs Overlapping
            • Plugins used