Materials: Yes (One Solid Color for Using in Substance Painter)Textures: Yes 4K Set Adobe Substance 3D Stager (Base_Color; Normal; Roughness) Blender (BaseColor; Metallic; Normal; Roughness) Unity (Metallic Standard) (AlbedoTransparency; MetallSmoothness; Normal) Unreal Engine 4 (BaseColor; Normal; OcclusionRed_RoughnessGreen_MetallicBlue) UV Map: Yes
Custom Split Normals Method is Using In Model.
Low Poly Model:Faces/Polygons: 128Verts: 130
Mid Poly Model:Polygons: 512Verts: 514
High Poly Model:Polygons: 2 048Verts: 2 050
Extra High Poly Model:Polygons: 8 192Verts: 8 194