Presenting a high-quality, photorealistic Leather Briefcase 3D Model designed to elevate your product visualizations, animations, games, and commercial scenes. This model is crafted with precision and fully optimized for modern rendering engines, making it ideal for use in real-time environments as well as high-resolution close-up shots.
This 3D asset features three stunning leather color variants – classic Black, rich Brown, and bold Blue – each with meticulously detailed PBR textures for maximum realism. From the smooth curvature of the flap to the metallic shine of the buckles and the subtle grain of aged leather, every element has been created with attention to realism and usability.
Whether you're working on architectural interiors, product promos, game environments, AR/VR experiences, or cinematic animations, this briefcase will blend seamlessly into your scene with physically accurate materials and clean topology. The model is UV-unwrapped, non-overlapping, and ready for immediate integration into your pipeline.
Features:
Three Color Variants: Black, Brown, and Blue leather included
High-Resolution PBR Textures (4K): Albedo/Base Color, Roughness, Normal, Metallic, AO
Optimized Topology: Clean quad-based mesh suitable for subdivision
Real-World Scale and proportions (in cm)
Non-overlapping UVs and logically named texture sets
Game-Ready & Render-Ready: Perfect for both real-time and offline rendering
Formats Included: FBX, OBJ, BLEND, MAYA, STL and GLTF/GLB
Low-poly & Mid-poly versions included for flexibility
Use Cases:
E-commerce product visualizations
Games (PC/console/mobile)
Virtual reality (VR) or augmented reality (AR) applications
Corporate presentations
Explainer videos and commercials
Interior design and office mockups
Digital props for films or animations
What's Included:
1 Leather Briefcase 3D Model with 3 color variants
3 Texture sets (one per color): Base Color, Normal, Roughness, Metallic, Height, Ambient Occlusion
File formats: .FBX, .OBJ, .BLEND, .STL, MAYA, .GLTF/.GLB
Notes:
Model is ready for both real-time and ray-traced rendering workflows
No plugins required – fully self-contained
Can be used in Unity, Unreal Engine, Blender, Maya, 3ds Max, and more
Perfect balance between quality and performance for any platform