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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Grandstand texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand.mtl OBJ (.obj, .mtl) 2022
Grandstand.obj OBJ (.obj, .mtl) 2022
Grandstand.fbx Autodesk FBX (.fbx) 2022
Grandstand texture.bip KeyShot (.bip, .ksp) 10.0
Grandstand animation.6357.mov KeyShot (.bip, .ksp) 10.0
Native Grandstand.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Grandstand animation.bip KeyShot (.bip, .ksp) 10.0
Native Grandstand texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 12526
Edges : 24780
Faces : 12390
Tris : 24780
Uvs : 14538
This model can be used for video and game assets