Modeled in Blender 2.91
Model Details
Polygons: 2761
Vertices: 1795
The objects already have custom materials, for a total of four, and every material is named after the material that represents (metal, copper etc.)
The mesh is composed of more parts, every part is UNWRAPPED. This Tattoo Machine is inspired to the most classical coils machines, it's easy to animate, it's composed by various separated parts, every part is named. Some parts are subdivided, but the topology is simple, so it should not cause any problems. It can be used as a part of a furniture for a tattoo studio or a detailed render. Drawings and ink containers are not included. There is no texture but I unwrapped every part so if you want to add custom textures you can do it.
The file does not contain external data like cameras or lights.
Formats
.blend
.OBJ(& .mtl)
.FBX
.dae
Render used for the preview images: Cycles Render.
As always experiment, let me know if you like it! :D