DESCRIPTION

A soft, matte suede microfiber material in a neutral stone tone, featuring fine nap variation and subtle speckling that reads convincingly in close‑ups for apparel, footwear, furniture, and product renders where delicate highlight roll‑off and velvety breakup are essential.​Delivered at 4096×4096 and fully seamless/tileable, the texture maintains uniform micro‑grain while supporting smooth drape shading and low‑gloss response under grazing light, avoiding banding or repetitive artifacts on large surfaces.​Included maps: Base Color (albedo), Roughness, Normal (OpenGL), Ambient Occlusion, and Height/Displacement; files are consistently named suede_microfiber_stone_4k_[map].png for rapid import into Unreal, Unity, Blender, 3ds Max, Maya, and C4D.​Neutral‑light previews with folds illustrate nap behavior and shadow softness; suggested texel density is 6–10 px/cm for upholstery and 10–14 px/cm for small goods to balance memory use with fine‑detail fidelity.​

FeaturesSeamless/tileable suede with realistic fine nap and soft matte sheen in 4K.​

Full PBR map set: BC, Roughness, Normal, AO, Height/Displacement for parallax/tessellation.​

Clean, consistent naming for plug‑and‑play across major DCCs and engines.​

Neutral previews showing drape and nap continuity for scale validation.​

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BLEND
Blender<br />File Size: 53 MB
EXR
EXR<br />File Size: 53 MB
JPG
JPG<br />File Size: 53 MB
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11 polygons
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