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This production‑ready PBR ground material captures dense, compacted soil with weathered striation bands, small clods, and smoothed traffic wear, ideal for natural paths, excavation sites, medieval villages, and moody outdoor environments. The 4K seamless set preserves coherent mid‑scale layering and high‑frequency grit so it reads believably in top‑down shots and hero closeups without noisy repetition or plastic sheen. Calibrated normal and height maps provide tactile relief for ruts and clods, while tuned roughness yields a natural, slightly damp earth response across Blender, V‑Ray/Corona, Unreal, and Unity.
What’s included
Maps: BaseColor (Albedo), Normal (OpenGL), Roughness, Ambient Occlusion, Height/Displacement; seamless 4096×4096 PNGs for clean tiling and grade‑friendly workflow.
Scale: authored to ~1×1 m tile; striation spacing and clod size track real compacted ground; rotate/offset UVs to vary flow direction over large areas.
Uses: forest paths, village streets, site yards, ruins, tactical levels, photoreal/fantasy environments, and product backdrops needing believable soil.
Author notes
Height calibrated for subtle 5–20 mm relief; use parallax or low‑gain displacement to emphasize ruts without over‑embossing.
BaseColor is lighting‑neutral; AO separate; blend with decals (leaves, footprints, stones) to break repetition on large terrains.
Previews include sphere and plane renders showing tiling cleanliness, stratified layering, and micro‑detail retention under directional light.
REVIEWS & COMMENTS
accuracy, and usability.
