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A realistic, tileable ground of narrow clay brick pavers half‑sunk in wet mud and silt, with rain‑worn crowns, smeared soil, and scattered green moss sprouting from joints. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—set for shadow‑free PBR in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools. The height map supports parallax or tessellation to accentuate joint depth, sunken bricks, and muddy ridges, while tuned roughness captures damp sheen, puddle‑like glints, and gritty dry patches. UV‑friendly and non‑directional, it tiles cleanly for alleys, courtyards, docksides, medieval streets, and fantasy towns; pairs well with decals like puddles, leaf litter, tire tracks, or footprints. Pack includes clearly named PNG/TIFF maps and suggested normal/displacement values for quick setup across engines; licensing suitable for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
