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A seamless, tileable lime‑washed brick wall where thin handmade courses sit beneath a worn, dusty render with soft streaks, soot smears, and scattered chip‑outs revealing warm red clay. Delivered as calibrated 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—optimized for shadow‑free PBR in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools. The height map supports parallax or tessellation to bring out subtle course relief, trowel marks, and pitted cavities, while tuned roughness captures chalky matte plaster with occasional slightly glossier rubs. UV‑friendly and non‑directional, it tiles cleanly for courtyards, factories, basements, tunnels, and historical sets; pairs well with decals like leaks, soot, cracks, ivy anchors, posters, or graffiti. Pack includes clearly named PNG/TIFF maps and suggested normal/displacement strengths; licensing fits games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
