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A calibrated PBR material of heavy diamond‑tread steel plate with rounded raised lugs, light surface rusting, and oil‑rubbed patina for believable industrial floors, stairs, and platforms in games, film, and archviz. The height and normal detail resolve crisp lug relief and micro‑pitting, while subtle green oxidization and grime variation add depth without harsh repetition at large tiling scales. Supplied maps include Basecolor, Normal (OpenGL), Roughness, Metallic, AO, and Height/Displacement, ready for Blender, Unreal Engine, Unity HDRP/URP, and Substance tools with 8K masters plus 4K LODs for optimization. Height preserves lug curvature and worn edges for convincing parallax, tessellation, and baked displacement on hero assets and close‑up shots. Ideal for factories, catwalks, ship decks, loading bays, and mech hangars where sturdy, anti‑slip steel sells realism fast.
Technical details :
Resolution: 8192×8192 (4096×4096 included).
Maps: Basecolor, Normal, Roughness, Metallic, AO, Height/EXR displacement.
Format: PNG/TIFF, seamless tileable, neutral color‑checked capture.
License: Royalty‑free for commercial use; redistribution of source files not permitted.
REVIEWS & COMMENTS
accuracy, and usability.
